Classroom Days

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There are a number of fun classroom experience days your school can choose from. These can be booked as part of a package that includes school access to the online resources or as stand-alone days.

The pupils, from Year 1 to Year 6, will enjoy an exciting day (guaranteed!) packed with great creative ideas to bring learning to life. Choose an enrichment day from the projects (KS1, LKS2 or UKS2) or select one from the most popular session below.

Business of Trainers (Upper Key Stage 2)
Game Designers (KS1 or KS2)
Wanted Dragon! (KS1)
Creative Writing (KS1 or KS2)
Creative Storytelling with Animations (KS2)
Business of Trainers (Upper Key Stage 2)

This fun packed classroom day for Year 5/6 pupils utilises the power of technology as they embark on developing an exciting new business idea.

During the project the pupils will:

  • Design and brand a pair of trainers with eye catching logos
  • Create digital posters
  • Produce and edit professional looking marketing videos
  • Bring a new trainer design ‘to life’ using augmented reality
  • Delve into the finances of the business by investigating marketing and sales cost to produce profit/loss accounts.
  • Package all the multimedia content into their own unique app which can be shared with the world!
  • Pitch their business to an audience ‘Dragons Dens’ style

The session is underpinned by 21st Century Skills (Communication, Collaboration, Creativity, Critical Thinking) and the pupils will also cover the following skills:

  • Business & Enterprise
  • Digital Literacy
  • Multimedia
  • Programming
  • Mathematics
  • Handling Data

The apps are hosted on the Mr Andrews Online server and can be viewed on any device connected to the internet

iPads and apps will be provided for the pupils to use throughout the day

Game Designers (KS1 or KS2)

Learning to design, build and program games can be an extremely rewarding experience for the children. Not only will they learn and understand how games work but they will also benefit from many other skills.

Each of the gaming projects are designed to foster children’s skills in critical and creative thinking, problem solving and  collaboration with their peers.

The projects to choose from are:

  • Puzzling Times (Key Stage 1)
  • My Very Own Game (Lower Key Stage 2)
  • Who Wants to Play? (Upper Key Stage 2)

*Once the digital games are complete they can then be shared with players from around the world. The finished games can also be used as an exciting stimulus to further develop the pupils’ digital literacy skills using various multimedia tools to create high quality posters and videos, persuasive texts, invitations to games fairs, interactive guides or stories.

The session is underpinned by 21st Century Skills (Communication, Collaboration, Creativity, Critical Thinking) and the pupils will also cover the following skills:

  • Multimedia
  • Basic – Advanced Programming
  • Literacy
  • Digital Literacy

*The games are hosted online and can be played on any device connected to the internet. By clicking on the URL you can view how many people have played the game and which country they are from.

iPads and apps will be provided for the pupils to use throughout the day

Wanted Dragon! (KS1)

The pupils in Key Stage 1 will be amazed as they bring a dragon to life using the power of augmented reality. Working in pairs the children will take part in a number of highly engaging multimedia activities which conclude with the pupils designing a clever trap that will eventually capture the troublesome dragon.

Activities include:

  • Using augmented reality to bring their dragon to life
  • *Creating a digital book to share with the world
  • Using digital storyboards to describe the dragon’s features
  • Designing a ‘Wanted Poster’ for the dragon’s capture
  • Producing an animated news bulletin to warn people about this dangerous beast
  • Using their imagination to design a trap to capture the dragon

The session is underpinned by 21st Century Skills (Communication, Collaboration, Creativity, Critical Thinking) and the pupils will also cover the following skills:

  • Multimedia
  • Spoken Language
  • Literacy
  • Digital Literacy

*The digital books can be hosted online and shared via a URL

iPads and apps will be provided for the pupils to use throughout the day

Creative Writing (KS1 or KS2)

These highly engaging writing project days make the pupils want to write and enjoy writing. Each project provides a clear and structured approach which will help pupils to develop vital skills in writing and can be applied in all subjects. The aim of the day is show teachers how children can become more confident, reflective and articulate in their communication and writing.

  • Key elements of each session:
  • Using high adrenaline games, short animations augmented reality, digital comics and fun cross curricular topic as a stimulus for writing
  • Use of technology to create audio visual plans to support sequencing and memory
  • Valuable oral rehearsal before writing by recording ideas and listening back to sentences
  • Opportunities to use technology to capture peer and self assessment and teacher feedback to make improvements.
  • Use multimedia tools creatively to raise standards in writing.

The session is underpinned by 21st Century Skills (Communication, Collaboration, Creativity, Critical Thinking) and the pupils will also cover the following skills:

  • Literacy
  • Digital Literacy
  • Multimedia
  • Spoken Language
Creative Storytelling with Animations (KS2)

This fun packed creative storytelling day for Key Stage 2 introduces pupils to the creative world of animations. During the day the pupils will be planning an animation with digital storyboards, capturing scenes by creating short videos and editing their final movie, adding graphics, sound effects and music to produce something they will be proud of.

Key elements of the day:

  • Plan a creative story by capturing images. The story will include an introduction, problem, dilemma, resolution and ending.
  • Animate characters and props scene by scene using stop motion technology.
  • Edit a final movie with sound effects, backing track and graphics to bring their animation to life.
  • *The finished animations could be a great stimulus for creative writing projects.
  • Create professional looking posters to promote the animation.

All the completed animations and posters will be hosted in an app which can be shared with parents and the world!

The session is underpinned by 21st Century Skills (Communication, Collaboration, Creativity, Critical Thinking) and the pupils will also cover the following skills:

  • Literacy
  • Digital Literacy
  • Multimedia
  • Spoken Language
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